Skip to content


Number of seconds before the end of sample playback that the player should begin a realtime fadeout.

The fadeout end coincides with playback end.

(Source: Peter L. Jones SFZ page)

Example #


The curve used for fading out is linear.

Practical Considerations #

This opcode is supported in RGC sfz and Cakewalk products, where at least in DropZone uses sample units instead seconds.

Name Version Type Default Range Unit
sample_fadeout Cakewalk float N/A N/A seconds

Category: Sound Source, Sample Playback