sample_fadeout
Number of seconds before the end of sample playback that the player should begin a realtime fadeout.
The fadeout end coincides with playback end.
(Source: Peter L. Jones SFZ page)
Example
<region>
sample=4_seconds_c3.wav
loop_mode=no_loop
sample_fadeout=2.5
The curve used for fading out is linear.
Practical Considerations
This opcode is supported in RGC sfz and Cakewalk products, where at least in DropZone uses sample units instead seconds.
Name | Version | Type | Default | Range | Unit |
---|---|---|---|---|---|
sample_fadeout | SFZ v2 | float | N/A | seconds |
Category: Sound Source, Sample Playback