If invert is set, the region is played with inverted phase.
Practical Considerations #
Based on testing in Sforzando, this works with both samples and generated sound such as sample=sine, except for sample=noise. Noise might still be inverted, but as it’s randomly generated separately for each region, playing a noise region and a phase-inverted noise region at once will still result in noise, not silence.
|phase||SFZ v2||string||normal||normal, invert|
Category: Performance Parameters, Amplifier