lfoN_wave
LFO waveform selection.
- triangle
- sine (Default)
- 75% pulse
- square (50% pulse)
- 25% pulse
- 12:5% pulse
- saw going up
- saw going down
In ARIA, the waves are:
- deprecated, should not be used, but is random
- triangle
- sine (Default)
- 75% pulse
- square (50% pulse)
- 25% pulse
- 12:5% pulse
- saw going up
- saw going down
- used in Chipsounds
- used in Chipsounds
- future user LFO
- future user LFO
- random sample & hold, generating a random value between -1 and 1 twice per period
- stepped LFO
The waveforms supported in the other player engines need to be tested.
Examples
lfo01_wave=6
lfo02_wave=3
Wave 13 is a provision for ARIA to support SFZ 2.0’s stepped LFO, equivalent to:
lfo01_steps=4
lfo01_freq=1
lfo01_pitch=1200
lfo01_step01_oncc73=100 lfo01_step01_smoothcc73=100
lfo01_step02_oncc73=100 lfo01_step02_smoothcc73=100
lfo01_step03_oncc73=100 lfo01_step03_smoothcc73=100
lfo01_step04_oncc73=100 lfo01_step04_smoothcc73=100
Name | Version | Type | Default | Range |
---|---|---|---|---|
lfoN_wave | SFZ v2 | integer | 1 | N/A |
lfoN_wave_onccX | ARIA | N/A | N/A |
Modulation Sources
- Envelope: X
- LFO: X
- MIDI CC:
- lfoN_wave_onccX (ARIA)
Category: Modulation, LFO