Posted on by DSmolken
We’ve published a new tutorial explaining how to use samples to model brushed drum techniques which produce a continuous sound rather than a discrete hit. Admittedly, this is a rather niche technique not only in the samples world but also in real-world music, mainly used in jazz and some indie music. Next we plan to expand the vibrato tutorial, which is currently only a simple code example.
- global_label, master_label, group_label and region_label opcodes added.
- Added Carla and Bliss Sampler to SFZ players, updated TAL Sampler info.